WebAug 29, 2024 · controller.localPosition = OVRInput.GetLocalControllerPosition( c); if ( recording != null) { float t = ( timeBase == null ? Time.time : timeBase.time); … WebJun 23, 2024 · Quaternion orientation = OVRInput.GetLocalControllerRotation (Controller); Vector3 localStartPoint = OVRInput.GetLocalControllerPosition (Controller); Vector3 localEndPoint = localStartPoint + ( (orientation * Vector3.forward) * 500.0f); worldStartPoint = localToWorld.MultiplyPoint(localStartPoint);
How to get samsung gear vr controller rotation & position in unity
WebVector3 handPos = OVRInput.GetLocalControllerPosition (m_controller); Quaternion handRot = OVRInput.GetLocalControllerRotation (m_controller); Vector3 destPos = m_parentTransform.TransformPoint (m_anchorOffsetPosition + handPos); Quaternion destRot = m_parentTransform.rotation * handRot * m_anchorOffsetRotation; Webpublic static Vector3 GetLocalPosition ( XR.XRNode node ); Parameters node Specifies which node's position should be returned. Returns Vector3 The position of the node in … metals have positive or negative charge
Where is my output file? - Unity Forum
WebGetLocalControllerRotation () public static method Gets the rotation of the given Controller local to its tracking space. Only supported for Oculus LTouch and RTouch controllers. … WebUsing OVRInput to add user input and mappings to your Unity app. WebJan 3, 2024 · Hey I just started trying to get output from the Oculus touch controller buttons, analog sticks, and triggers in Unity 5.5.0f3. I made a c# script to modify position and rotation of a cube with the touch controllers and output button status to the console. metal shaving in eye